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I Am Alive

Writer: Andy Astruc

XBL (reviewed), PSN
Released: March 7, 2012 (XBL), April 4, 2012 (PSN)
Developer: Darkworks, Ubisoft Shanghai
Publisher: Ubisoft

The world is coming to an end. All the power plants exploded, a meteor has entered the atmosphere, the robots have taken over and all the men have caught a mysterious disease and dropped dead. In a stroke of good fortune, the only people equipped to survive the coming storm and inevitably depressing aftermath will be forest-dwelling, bearded lunatics and people who play video games.

More radiation and dust-covered bikini babes for us, in the end. The realm of the post-apocalyptic wasteland is not new to video games (Fallout, Enslaved, Rage and Beneath a Steel Sky just off the top of my head), but could we ever really tire of decaying worlds stripped of colour and happiness, where life itself withers and rots like old cheese? I Am Alive certainly thinks you’re ready for one more spirit-crushing trip to the death of everything.

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