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Writer: Steven Hansen
PS3 (reviewed), Vita, 360, PC, Wii
Released: Nov 15, 20l1 (PS3/360/Wii), Feb 15, 2012 (Vita)
Developer: Ubisoft Montpellier
I never got too into the Rayman series over the years, but when Rayman Origins caught my attention, looking that pretty, I had to take a peek. I also had to check and make sure that I still loved 2D platformers and that it isn’t just nostalgia that gives the genre its glister. Turns out, I do in fact still love 2D platformers. And I love Rayman Origins.
In Rayman Origins, some things definitely happen. Rayman, his goofy pal Globox, and friends are all chillin’ out in the Snoring Tree when their chill beats disturb an old, scary lady from down below, causing her to unleash a pox upon the world that Rayman (and company) must stop by saving sexy nymphs and doing other things. It may in fact be an origin story (as the name might imply), set in the beginning of the Rayman universe. Or it may not. It doesn’t matter. What matters is that it warms my soul.
When I first took control of my unfamiliar, limbless protagonist, I felt an innate satisfaction in simply maneuvering him around the environment. It was just like all of the great platformers in how empowering it was simply to jump, but Rayman has some modern contrivances that help elevate it, as it builds on the fundamentals of its predecessors.
Released: Nov 1 2012 US, Nov 2 2012 EU
Developer: Naughty Dog
Publisher: Sony Computer Entertainment
I’m uneasy. Uncharted 3 lies on my floor, bloodied and beaten. I scaled the side of an ancient home and exited at speed when it was set ablaze by evil dudes. I ran through market streets in pursuit of a man with seemingly magical powers. After being kidnapped, I escaped from a rotting shipyard festering with pirates. I killed a hundred thousand men, most of whom were probably bad guys. Probably. But I feel empty. Something is very wrong.
Uncharted 3: Drake’s Deception once again follows the world’s most poorly tucked treasure hunter, Nathan Drake, on another quest to steal priceless artifacts from exotic locations. Sorry, find. Find artifacts. New big bad Katherine Marlowe is after Sir Francis Drake’s ring - conveniently kept around Nathan Drake’s neck - so that she can find a special thing that leads her to another thing for very important reasons. Drake and perpetual father figure Sully need to stop them because of other important reasons. Like money. Honestly, the plot is a huge mess of chase scenes and blatant plot holes that feels more like an excuse to make pretty levels and cool action sequences than ever.